Showing posts with label Cards. Show all posts
Showing posts with label Cards. Show all posts

Tuesday, June 12, 2012

Chaos COTD 12/6/2012



Hi all. Once again bringing you guys an '&' COTD.

Maki's effects are as follows:

[Entry Cost] Put one of your Characters from Face Up+Stand to Face Down+Reverse.
Main(Turn1)= [Drop 2 '&' cards from your hand to the Waiting Room]. All of your opponent's Characters receive 3 Damage. If your opponent has a Face Up Character that is receiving boosts to Attack and Defense from a Continuous effect, deal 7 Damage instead.

A fierce card that follows in it's predecessors footsteps. The burn locks down on players who would wish to buff their Characters and severely punish those who would already be using Continuous effects. Any card that gives Anti-burn(Cushion X where X is the amount of out-of-battle damage reduced) can reduce the effectiveness of this card's effect but a well timed Set Burn or an event that Faces Down the 'protecting' Character can devastate your opponent's field.(Unless he plays like a Medical Dragon XD)

Higher stats and with the same effect cost as entry cost
The same effect but with different stats


Monday, June 11, 2012

ChaOS COTD 11/6/2012




I just realized that I have nothing much to write on weekends. And that we are all neglecting WS for some reason. So anyway back to today's topic, also from '&' -Sora no Mukou de Sakimasu you ni-, is Mahori Tsukasa.

This is the 2nd can-be-Partner-material Character shown so far.

Her effects are:
[Entry Cost] Send 1 of your '&' -Sora no Mukou de Sakimasu you ni- to the Waiting Room.
Auto(Partner)= At the start of your Main Phase, draw a card. This ability activates even when Face Down.
Auto= At the end of your Turn, if your opponent has 10 or more cards in his Backyard, put all your '&' -Sora no Mukou de Sakimasu you ni- Characters from Tap to Stand.

This card is pretty fierce if you ask me. A standard partner-effect to maintain hand-size(Too much is still bad though.) and a 2nd effect that looks as if several cards were merged together. Only recently have decks centered on Backyard-ing cards come into play(1st time I saw something that did Backyard-ing was Steins;Gate and the the 1st time I saw a Backyard deck was Yumiko from Le Labyrinthe de La Grisaia). Anyway, this card has a 'hidden' use in that the 2nd effect can be played as a Friend! This means that you forgo the bonus stats and hand-size for an a potential full field of Characters that can declare Guard on your opponent's turn. If you think it's difficult to get 10 cards in your opponent's Backyard, think again. There are Events and Extras that require a player to Backyard a certain number of cards from his Waiting Room. There are also certain Characters that give the ability to Backyard a set number of cards each time the criteria for their effects is fulfilled.

Once again, this leaves much to the imagination on what Bushiroad will create next XD



Opp 10> Backyard,start of your battle phase tap 1 of his friends.




Whenever any of your MajiKoi Charas do battle dmg to your opp, backyard 3 from opp waiting room

Friday, June 8, 2012

Chaos COTD 8/6/2012



Hi all. Here's a post in the morning for once.

Today's COTD is still from '&' -Sora no Mukou de Sakimasu you ni-
She's Renjou Yae and you guys might be in for a bit of a shock after this. This being the 1st COTD showing a definite partner material Character for the series.

Her abilities are as follows:

[Entry Cost] Send 1 '&' -Sora no Mukou de Sakimasu you ni- Friend to the Waiting Room.
Auto(Turn 1)= When this card is selected as the Attack Character, draw a card.
Main(Partner)(Turn 1)= [Place 1 Character card from your Hand to the Waiting Room]. Choose an <Elessar> Set from the Waiting Room and set it to this card without cost.

This seems pretty normal right? Well just wait until you see what's after that.


The 2nd part of today's COTD shows the Set card Elessar.

It's effects are:
[Set Cost] Place 3 cards from your Hand to the Waiting Room.
Continuous= The Renjou Yae that this card is set to gains the following ability {Auto= When this Character has been selected as the Attack Character and has done enough battle damage to an opponent's Character to put that Character to Face Down, deal 2 damage to your opponent. This ability activates even when Face Down.}

OMG!This effect tops it all off. I was pretty surprised myself when I saw this. Not only is the Stat growth very high, the effect is really jaw-dropping. What's more, with Yae's effect, you change the 'Drop 3 cards as Cost' to only 1 Character card. This is forgoing [Trample] for deck burn.(We might be in for a much bigger surprise later on though)

Right off the bat we get such an awesome combo so I'm really looking forward to what else this series has in-store XD


Elessar's effect on a Chara( Beethoven does 2 dmg on Atk)
Similar effect though Tsubame has no specific set(Drop 2 free equip any set from Waiting Room)
An effect that activates when you face down an opp's Chara.(Face Up one other Chara at end of your Battle Phase)
























Thursday, June 7, 2012

ChaOS COTD 7/6/2012

Almost identical effect(Retrieves a Hartmann instead)
Once again, today's COTD is from '&' -Sora no Mukou de Sakimasu you ni-

This time it's Kusui Riko!

Her abilities are as follows:

Main(Turn 1)= [Put this card from Stand to Tap]. Draw a card.
Main(Turn 1)= [Put this card from Stand to Reverse]. Add a Kusui Rino or Kusui Rimi from the Waiting Room to your hand.


This is an(quoted from a friend) all-in-one Character. With the ability to maintain hand-size or retrieve specific Characters whom most probably will be part of this card's Extra cost, this card has the adaptability to ensure multiple play options at many points of time in-game.

Wednesday, June 6, 2012

ChaOS COTD 6/6/2012

Today's COTD for ChaOS XD

It's Tsukasa from '&' -Sora no Mukou de Sakimasu you ni-

Her abilities are as follows:

[Entry Cost] Drop 2 Character cards from hand to the Waiting Room.
Continuous= Whenever any of your Characters would take damage from a source outside of battle, reduce that damage taken by 3.
[First Strike]

Your standard pre-Extra 1st Strike friend. The cushion burn allows for early game control over your opponent as Tsukasa has a relatively low Defense stat. Without the anti-burn she could be 'burned' down by a lot of things. Her 1st Strike also allows for an advantage over many starting characters including cards like herself,with low Defense.
Burn 3 to target 1 character upon entry
A less powerful version(If you don't count extra-ing)







Victory Spark! ~ CoTD

Cards from Hanasaku Iroha VOL.2 today.

(Bench) If your Retirement has 4 or more cards with “緒花” in its name, the card in the ring gets +500/+500.
A boost when your Retirement has enough cards. But why is it good?
(Spark) Search your deck for a 「“私の好きな喜翆荘”緒花」and add it to your hand. Shuffle your deck afterwards.
It has 2 partners, both of which has searching abilities for it. The Iroha(which is the 2nd CoTD) searches from the deck for the card, while the Lv2 Yuina can replace a card on the Bench with the partner from the Waiting Room or the Retirement.